Fp necrophages has a special purge.

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The ai is bad at warfare and efficient conquest, so you shouldn't have too much trouble.

100 pops plus all the enslaved.

For fanatic purifiers, the only things that would reduce the market fee are mercantile traditions or the import/export agenda.

You could even go authoritarian and migration treaty to get slaves.

Bio meanwhile is more straightforward as we're.

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The general approach with fanatic purifier is to take supremacy tradition first, pump out as.

I thought of these traits and civics as the most efficient for this build ;

This page was last edited on 18 march 2020, at.

You have armageddon bombardment stance on your ships.

But personally i like them because it guarantees that my neighbourhood will see some wars.

Waging war on them seemed totally encouraged at first (you don't need to lay.

(this prevents you from immediately purging them as xenos. ).

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Grab distinguished admiralty and possibly warrior culture after.

If you can set xenos to assimilation in species rights, then synth ascension is clearly the best, but otherwise, it has issues.

Am i supposed to be slower than i ended up doing it?

What's a good way to deal with an aggressive fanatical purifier species as a neighbor?

Play fanatic purifier necrophages and make your secondary species have the same name and portrait as your primary.

Stellaris | fanatic purifiers vs x25 crisis, 75 years early!

Or is there a way to avoid.

I pretty much always get at least one fanatical purifier next to me, usually more.

I wanted to try a fanatic purifiers build.

Clone army + death cult + fanatic purifier makes quite a powerful empire.

Natural engineers is also a great trait for this species.

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Fanatic purifiers don't care about that silly building that converts pops, they just commit mass genocide and reuse the leftover corpses.

Just make sure your.

Did i do it too fast?

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I recommend trying this with the two ai mods provided.

Insanely overpowered right now, and you can get rid of your clone limitations later.

Early game, focus on getting energy.

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Bypass enemy fleet, bring in a fleet big enough to kill any enemy starbases, kill starbase, take enemy planet, avoid fleets, keep at until no more planets.

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This is a free ‘terraforming’ tech.

All will be consumed.

All purifiers is extremely interesting.

Use it to get tomb worlds for your citizens to settle everything.

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So how is a fanatic purifier supposed to go about conquering xeno planets?